{"id":1628,"date":"2023-02-07T14:28:18","date_gmt":"2023-02-07T12:28:18","guid":{"rendered":"https:\/\/www.gamificationofemployment.eu\/goe2\/?page_id=1628"},"modified":"2024-01-17T13:19:02","modified_gmt":"2024-01-17T11:19:02","slug":"proiect","status":"publish","type":"page","link":"https:\/\/www.gamificationofemployment.eu\/goe2\/ro\/proiect\/","title":{"rendered":"Proiect"},"content":{"rendered":"\n<div class=\"wp-block-cover alignfull has-background-dim\" style=\"background-image:url(https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/02\/1.jpg);background-position:8% 64%;min-height:200px;aspect-ratio:unset;\"><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<h2 class=\"has-text-align-center wp-block-heading\">Proiect<\/h2>\n<\/div><\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Descrierea proiectului<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u00cen ziua de azi, pia\u021ba muncii este \u00een continu\u0103 schimbare. Acesta este un fenomen dificil pentru majoritatea tinerilor, care se confrunt\u0103 cu probleme serioase de adaptare la cerin\u021bele acesteia, dar mai ales pentru tinerii cu oportunit\u0103\u021bi mai reduse.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Gamification of Employment II este a doua parte a unui proiect cofinan\u021bat de Comisia European\u0103 privind programele sale de cooperare KA2 Erasmus+ pentru inovare. A \u00eenceput \u00een 2018 cu prima parte \u0219i acum \u00een 2022 p\u00e2n\u0103 \u00een 2024 va avea loc aceast\u0103 a doua parte, cu o durat\u0103 de doi ani.<\/p>\n\n\n\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large img-objetif\"><img loading=\"lazy\" decoding=\"async\" width=\"750\" height=\"1000\" src=\"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/01\/Objetivos.jpg\" alt=\"\" class=\"wp-image-1557\" srcset=\"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/01\/Objetivos.jpg 750w, https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/01\/Objetivos-225x300.jpg 225w\" sizes=\"auto, (max-width: 750px) 100vw, 750px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Gamification of Employment a fost un proiect \u00een care s-au folosit jocuri de mas\u0103 \u0219i metodologia de gamificare pentru a le oferi tinerilor cele mai solicitate abilit\u0103\u021bi \u0219i competen\u021be pe pia\u021ba muncii de ast\u0103zi. \u00cen aceast\u0103 prim\u0103 parte a proiectului, au fost create \u0219i utilizate practici inovatoare prin folosirea jocurilor de mas\u0103 \u00een diferite ateliere. De asemenea, metodologiile educa\u021biei non-formale au fost transferate prin crearea unui manual care r\u0103sp\u00e2nde\u0219te gamificarea prin lucr\u0103torii de tineret \u0219i educatori.<\/p>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">\u00cen aceast\u0103 a doua parte a proiectului, gamificarea virtual\u0103 va fi metodologia utilizat\u0103. Crearea unui ecosistem virtual de \u00eenv\u0103\u021bare inovator este unul dintre rezultatele proiectului. \u00cen acest caz, competen\u021bele legate de informatic\u0103 \u0219i managementul noilor tehnologii vor fi cele dob\u00e2ndite de tineri. Pentru aceasta se creeaz\u0103 o platform\u0103 virtual\u0103, care include con\u021binutul legat de subiect \u0219i o evaluare pentru fiecare nivel care este gamificat. De asemenea, pentru r\u0103sp\u00e2ndirea acestei metodologii \u0219i con\u021binuturi \u0219i pentru a permite lucr\u0103torilor de tineret \u0219i educatorilor s\u0103 cunoasc\u0103 mai multe despre acest tip de educa\u021bie non-formal\u0103, este creat un manual virtual.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Scop \u0219i obiective<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Obiectivul principal al acestui proiect se bazeaz\u0103 pe crearea unei asocia\u021bii de cooperare pentru promovarea cooper\u0103rii transna\u021bionale \u00een domeniul muncii cu popula\u021bia t\u00e2n\u0103r\u0103 \u00een scopul dezvolt\u0103rii, test\u0103rii \u0219i implement\u0103rii unor metode inovatoare de promovare a reabilit\u0103rii \u0219i perfec\u021bion\u0103rii competen\u021belor tinerilor pentru a aborda transformarea digital\u0103 prin dezvoltarea preg\u0103tirii, rezilien\u021bei \u0219i capacit\u0103\u021bilor digitale. Aceste metode sunt menite s\u0103 \u00eembun\u0103t\u0103\u021beasc\u0103 angajabilitatea tinerilor prin promovarea capacit\u0103\u021bilor, abilit\u0103\u021bilor \u0219i valorilor acestora, promov\u00e2nd un t\u00e2n\u0103r preg\u0103tit s\u0103 fac\u0103 fa\u021b\u0103 transform\u0103rii sociale care urmeaz\u0103.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Printre obiectivele specifice se num\u0103r\u0103 crearea de practici inovatoare \u00een domeniul tineretului prin dezvoltarea unei metodologii bazate pe gamificarea virtual\u0103, cu ajutorul c\u0103reia s\u0103 se dob\u00e2ndeasc\u0103 abilit\u0103\u021bi de \u00eendem\u00e2nare \u0219i recalificare care s\u0103 favorizeze dob\u00e2ndirea de cuno\u0219tin\u021be \u0219i competen\u021be pentru a aborda transformarea digital\u0103. Cre\u0219terea posibilit\u0103\u021bilor de transfer de metodologii inovatoare \u00een r\u00e2ndul lucr\u0103torilor de tineret \u0219i al educatorilor, folosind o produc\u021bie de rezultate ale proiectelor la care ace\u0219tia s\u0103 poat\u0103 avea acces pentru a \u00een\u021belege cum s\u0103 dezvolte \u0219i s\u0103 sporeasc\u0103 capacitatea de angajare a tinerilor, \u00een special a tinerilor cu mai pu\u021bine oportunit\u0103\u021bi, ca r\u0103spuns la noua realitate cauzat\u0103 de criza Covid-19. \u00cen sf\u00e2r\u0219it, s\u0103 \u00eencurajeze dezvoltarea organiza\u021bional\u0103 a 5 entit\u0103\u021bi cu experien\u021be culturale \u0219i organiza\u021bionale diverse \u0219i s\u0103 le consolideze asocierea pentru cooperare, dezvolt\u00e2nd \u0219i disemin\u00e2nd produc\u021bia de rezultate ale proiectului creat \u00een domeniul tineretului.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Rezultate<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/docs\/GoE%202%20-%20Handbook_ro.pdf\" target=\"_blank\" rel=\"noreferrer noopener\">Manual Metodologic<\/a><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-medium\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"63\" src=\"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/12\/ro_co_funded-300x63.jpg\" alt=\"Cofinantat de Uniunea Europeana\" class=\"wp-image-1817\" srcset=\"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/12\/ro_co_funded-300x63.jpg 300w, https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/12\/ro_co_funded-768x160.jpg 768w, https:\/\/www.gamificationofemployment.eu\/goe2\/wp-content\/uploads\/2023\/12\/ro_co_funded.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>El proyecto \u201cThe Gamification of Employment\u201d es un proyecto cofinanciado por la Comisi\u00f3n Europea dentro del marco de sus programas Erasmus+, KA2, Cooperaci\u00f3n para la Innovaci\u00f3n y el intercambio de buenas pr\u00e1cticas. Se basa en el uso de los juegos de mesa como herramientas para adquirir algunas competencias que se pueden utilizar para aumentar las oportunidades de conseguir un nuevo trabajo.<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"neve_meta_sidebar":"","neve_meta_container":"default","neve_meta_enable_content_width":"","neve_meta_content_width":0,"neve_meta_title_alignment":"","neve_meta_author_avatar":"","neve_post_elements_order":"","neve_meta_disable_header":"","neve_meta_disable_footer":"","neve_meta_disable_title":"on","footnotes":""},"class_list":["post-1628","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/pages\/1628","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/comments?post=1628"}],"version-history":[{"count":5,"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/pages\/1628\/revisions"}],"predecessor-version":[{"id":1827,"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/pages\/1628\/revisions\/1827"}],"wp:attachment":[{"href":"https:\/\/www.gamificationofemployment.eu\/goe2\/wp-json\/wp\/v2\/media?parent=1628"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}